>Looking back at B5 what do you question about what you wrote? >What would you do differently now that you have the luxry of hindsight. >What "failures" (for lack of a better word) do you believe you made (even if >they were ones that the viewers never noticed).
In general, there isn't a frame I wouldn't go back and tweak in editing, a single line I wouldn't want to revise one more time to get it tighter or more to the point.
In more specific terms...the problem I had going in was that no one had ever done anything quite like this before, and as a consequence there were no road maps, no guidelines. I was kind of inventing the form as I went along, and I've always been somewhat insecure about my work, as many writers are, and there were times I'd think, "Christ, there isn't enough going on, I need more stuff happening here or else it's going to be just the writing and I'm dancing on the edge as it is"...and the threads would get so dense and manyfold that there were times when I was afraid I might actually lose control of the thing and the whole thing would tip over and end up in a ditch.
It took me a while to realize that I could relax and trust the writing to take me where it wanted to go. It was only this slowly dawning revelation that let me write things like Comes the Inquisitor or Intersections in Real Time, which is really just two characters in a room. I didn't need a lot of intrigue-ridden threads all over the place to keep things moving, it was okay just to write the scene and the characters and let the drama play itself out.
And there were times I ddn't adjust to stuff as fast as I would've liked. When we got unionized in season 3 -- the most painless such activity I've ever seen, by the way, but still a distraction -- I was in the middle of writing Exogenesis. Then my world got kicked over by the negotiations, and when I came back to the script finally, 7-10 days later...it had gone cold, and I'd lost the fingerprints of the story. I couldn't drop it because we needed it in the pipeline to shoot, but in my view the first half of that episode sets up a cool premise that is not quite lived up to by the second half.
Same thing when Claudia chose to leave the show. That was a hard one on all of us, but in my case, I had a whole arc worked out for her that had to be dropped. I suddenly had to bring in a new character, weave her threads out of the tapestry, and adjust everything else in the first third of that season totally on the fly. (And on top of all that, my detailed notes on the first half of the season were tossed out by the hotel staff that moved my stuff from one room to another in Blackpool without checking with me. I had to recreate stuff on the one hand and angle it all off in a different direction on the other, both at the same time.)
While I think I did okay, it ain't pretty in a lot of places. If it had happened in the second or third seasons, I could probably have handled it with a bit more finesse, but at that point we were all on the edge of exhaustion. (Indicative of that: each season of a show, actors are brought in to a doctor, checked out, and insured for the season, so if something happens to them, the company is insured against delays. For the first time I know of, the writer producer (viz: me) was given that treatment -- this was a mandate to me, because others had noticed what the show was taking out of me -- so if I upped and died of a cardiac infarction in the middle of things, or collapsed of exhaustion, the company would be covered.
>Also on the otherside of the coin, where did you feel you exceeded yourself, >went beyond what you *thought* was your limits at the time. Where did you set >a >new benchmark for yourself thinking "Wow! That works! I never thought I could >pull *that* off"
When it played even better than I'd expected it would. On a script, you see the scene and you think, "Well, I think it'll work," but you never really *know*, and like everybody else in the business, I've been fooled...something that looks like gold on the page turns into a dog when it hits the stage or the editing room, and something you thought wouldn't work ends up being massively cool.
Severed Dreams, the scenes where Sheridan makes his decision on hearing that troops are coming in...and Delenn's timely arrivel...I knew they'd be good, but I had no idea the real effect they'd have until I saw 'em in the editing room. Same with the Sheridan takedown in Face of the Enemy.
Probaby the biggest example, though, is Sleeping in Light. I knew that the last scene(s) would be effective from the script and the edit...but when we laid in Chris Franke's score, even before we had the EFX done, I began to realize that this was going to be a *crusher*. We didn't have the final EFX in until late 5th season -- I didn't want to finish it and give anybody a chance to accidentally run it early -- and when they were dropped in...it ruined me when I watched it straight through for the first time.
jms
(jmsatb5@aol.com) B5 Official Fan Club at: http://www.thestation.com (all message content (c) 2000 by synthetic worlds, ltd., permission to reprint specifically denied to SFX Magazine) |
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