Re: we/I...yes, it's interesting, isn't it? You'd almost think it
was contradictory or something.
You may tell your friend that the city hit in "CoS" was CGI, not
a model.
jms
Re: we/I...yes, it's interesting, isn't it? You'd almost think it
was contradictory or something.
You may tell your friend that the city hit in "CoS" was CGI, not
a model.
jms